Digital Tales Launches Official SBK Mobile Game for Superbike Fans on Fansflock

Digital Tales Launches Official SBK Mobile Game for Superbike Fans on Fansflock

- in News, SBK14

Game Developer Calls on Fans of Internationally Renowned Superbike Championship to Support Official Game for iOS



MIAMI – April 29, 2014 – Today, Digital Tales announced the development of the official SBK mobile game on Fansflock, a crowdfunding platform for brands and their fans. Digital Tales will crowdfund the game through the support of SBK fans.

“We are excited to bring the adrenaline-pumping world of SBK competition to smartphones,” said Giovanni Bazzoni, CEO of Digital Tales. “With SBK’s first official mobile game, we want to bring players into the SBK world by allowing them to race their favorite superbikes across the official circuits around the globe. To make this into a great game, we are asking fans of SBK and bikes worldwide for their support.”

For the last 25 years the passion, the speed and the excitement of the Eni FIM Superbike World Championship have attracted a global fan base and the biggest international names in motor sport. Superbike competitions are popular sporting events held all over the world, including Australia, Malaysia, Russia, Spain, South Africa, the United Kingdom and the United States, just to name a few locations.

The campaign for the official SBK mobile game is currently raising $40000. Digital Tales is offering fans of superbike racing unique rewards, from accessing beta testing for the game to Aprilia’s top-of-the-range RSV4 SBK Special Edition motorbike.

For an overview on SBK and the campaign for its official mobile game, visit­‐Games_10/_/SBK-­‐Official-­‐Mobile-­‐Game_2.html. Follow Digital Tales on Facebook and Twitter. Follow SBK on Facebook and Twitter.


  1. ronnie cliff

    This game isn’t downloading n ithink every windows phone is experiencing that problem and can you please fix that bug….thank you

    1. Hi, thank you for reporting this issue.
      There must be a problem with the Windows Phone Store and we contacted Microsoft for support, so thank you for bearing with us!

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