Archives by: Digital Tales
About the author
Founded in 2006 and based in Milan, with offices in Rome and Miami, Digital Tales develops games, e-Learning solutions and anything in between, including edutainment, gamified training courses and VR/AR applications.
Its racing and action-adventure games are based on a proprietary cross-platform C++ framework and/or third-party engines. The studio has collaborated with established developers and publishers on console, mobile, PC and browser games, but has also self-funded and self-published a few mobile games which topped iOS, Android and Windows Phone charts worldwide, while totaling over 50M downloads cross-platform and garnering 2 Italian Video Game Awards (Best Italian Indie Game, Best Tech).
Digital Tales Posts
Happy (late) New Year to all SBK fans! We are sorry for not posting as frequently during these first months of 2022. After the Official Worldwide release of ...
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SBK Official Mobile Game is LIVE! The Official Licensed Game of the MOTUL FIM Superbike World Championship is available for WORLDWIDE DOWNLOAD on the Apple App Store and Google Playstore! With over 20 ...
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SOFT LAUNCH IN 15 COUNTRIES The day has finally come for us to announce the ongoing soft-launch of the new SBK Official Mobile Game. The latest installment in ...
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This Dev Story touches upon one of the pillars of racing games and, more often than not, one of the most controversial topics in user and media reviews—physics. ...
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WILL YOUR OPPONENTS LEARN FASTER THAN YOU? This Dev Story is about A.I. (Artificial Intelligence), torment and delight of any racing game fan. Pitting players against believable ...
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For this new entry in our Dev Stories series, we delve into the art of SBK Official Mobile Game, starting with 2D: if you have any interest in ...
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Audio in video games is not a frequently debated topic, although sound effects and music are essential components of a gaming experience. Just like in the movies, you ...
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Hello everyone and welcome to another Game Features Focus about the new gameplay mechanics and modes planned for the upcoming SBK Official Mobile Game! As the title might ...
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This Dev Story focuses on code, the very lifeblood and bones of every game and software in general. Fabio Gaudenzi, Senior Game Developer on duty on SBK ...
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Hello and welcome to a new inside look into SBK Official Mobile Game! In today’s post we’ll be exploring the different difficulty settings available on launch and how ...
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Welcome back to our Dev Stories, where you can peek behind the scenes of SBK Official Mobile Game! This post is all about Game Design, the creative force ...
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GAINING EXPERIENCE AS A RIDER, REPAIRING AND TUNING YOUR BIKE Welcome to the latest installment in our Game Features Focus series! Today’s post is centered on the new ...
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This post is the first in a series of “Dev Stories” aimed at offering you a peek under the hood of game production: while interacting with players in ...
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Hello everyone and welcome to our third Game Features Focus about the new SBK Official Mobile Game! As the title suggests, in today’s post we shall be diving ...
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BACK ON THE SADDLE FOR ANOTHER RIDE Here we are for a new checkpoint with our Beta Testers: as promised, the first update to SBK Official Mobile ...
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Hello everyone and welcome to our first official announcement of what game modes we will be launching in our latest project: SBK Official Mobile Game. On Day 1, ...
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We know we have been silent for a couple of months now, and many of you have already reached out to ask what our progress is with the ...
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ONE MORE COMPELLING SEASON The 2020 Motul FIM Superbike World Championship was the 33rd season of the WorldSBK series and was defined by unpredictability across the board, ...
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